Textures are made using resources from cgtextures.com.

As far as constructing the textures I basically just took bit and pieces from photos and mixed them together. I then would use the sponge tool to desaturate stuff a bit, and use tools like burn, dodge, healing brush, paintbrush + layer blend modes, brightness/contrast, etc to get things looking how I wanted. Finally I blended a picture of some green/yellow marble over everything to keep things consistent. I will make another post showing how I created one of the textures from beginning to end in an effort to keep things organized.
Here are a few to look at:





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